here, you will get to know all sorts of stuff about me as a person
"you've arrived! didn't think you'd show up so soon."
"over there is the chicken, there is a horse running towards us at 17 miles an acre."
"you're in my territory now, get ready for some crazy shit.""hm, there's actually two new mails in the mailbox, they're all for you, apparently.""this one here is authored by Niko_."
> "I'm done with JToH for today, 2 dollars is enough""...and this one is authored by... the same person."
> "HAHA! I AM THE DISHWASHER NOW!""who is even transporting these letters here...?""okay, regardless, come! let's go explore the place at your own swiftness."
"if you need a guide on where to navigate, take this brochure."
"seems like you're lost, need some help understanding where to go?"
"hm... let's not delve too deep on this one."my name is encythe [pronounced en-sithe /'ɛn.saɪð/], and i'm a 17-year-old male from finland.
i heavily lack interest in gender, so call me by whatever you want.i regularly play the following games:
> roblox
> tetr.io [i'm even #1 in finland!]
but i've also played the following:
> deltarune [seriously, toby fox is awesome]
> minecraft
> tunici swear a lot, even when trying to make an effort not toi play and make music in my free time, which you can find in the spotify artist profile or online sequencer links in the concourse
of course, there are no recordings of me playing the piano that i'm willing to share... yet.i have adhd with a hint of procrastination and might completely crash when overloaded
also, my personality type is isfp-t??? still trying to figure out if that’s a win or an error codei handle being jumpscared by internally panicking, not screaming
# enjoyments
i'm a huge star glitcher and murder drones fan
super avid melodic trance or just trance music genre enjoyer
"here's some of my typing quirks!"- i use square brackets in place of parentheses [parentheses are for cowards]
- i still use proper apostrophe placement even when typing in all lowercase
- i tend to overcomplicate sentences to the extent that an average english learner might not understand me
- i occasionally use programmer terms in place of standard speech... probably
- i tend to blurt out the most random shit ever from my mind, confusing everyone in the chatroom
- when i use terms like "ur" or shorthands for longer phrases like "idk", i'm usually being sarcastic, unless it’s in a time-sensitive situation where typing the longer version would take too long
"must stay as disorganized as possible!"sidenotes:
- additional ~45 minutes for travel time
- information regarding specific school subjects has been removed for privacyi am currently on holiday
this table will renew sometime after the new year
| time | monday | tuesday | wednesday | thursday | friday | saturday | sunday |
|---|---|---|---|---|---|---|---|
| 9:15 | school | school | school | school | school | - | - |
| 11:30 | school | school | school | school | school | - | - |
| 13:00 | school | school | school | school | - | - | - |
| 14:20 | school | school | school | school | - | - | - |
| 15:20 | - | - | - | - | - | - | - |
| 16:00 | - | - | piano lessons | - | - | - | - |
| 16:45 | - | - | - | - | - | - | - |
[1] i have been released from most of my vocational studies, most of my morning studies are now irrelevant!
"confused? here, grab a copy of my personal dictionary."there are a few terms that i throw around that most might not understand when first hearing it, this page acts as a dictionary for said terms.incredible horse performance · phrase
1. an expression of approval, praise, or satisfaction
⤷ "incredible horse performance!" (said after seeing something go surprisingly well)enterpress · verb
1. to send many quick messages in succession
⤷ "you're enterpressing, please stop."
etymology: blend of enter and press
derivatives: enterpresserenterpresser · noun
1. a person who sends many quick messages in succession, typically by pressing "enter" or the send button repeatedly
⤷ "don't be an enterpresser, just send it all in one message!"blaseplate · noun
1. mispronunciation of "baseplate"
⤷ "that's a classic blaseplate alright."chippie · noun
1. chipam, crispbr
⤷ "i have a chippie and i'm going to eat it."chippies · noun
1. plural of chippie
⤷ "i have a bag of chippies."
"rest is... complicated, apparently."first of all, let's define sleep polarity.
sleep polarity is my self-coined phenomenon regarding your internal circadian rhythm, or similarly, sleep schedule.to better understand things, let's coin two new terms:
- dayphase
> time of the current day between 6:00 am and 5:59 pm [or 06:00 - 17:59]
- nightphase
> time of the current day between 6:00 pm and 5:59 am [or 18:00 - 05:59]there are currently five defined states of sleep polarity, those being:
- regular
> your sleep begins during nightphase, and ends during the following dayphase
- inverted
> your sleep begins during dayphase, and ends during the following nightphase
- dayshifted
> your sleep begins and ends during the same dayphase
- nightshifted
> your sleep begins and ends during the same nightphase
- the fuck
> none of the above apply and your sleep is fuckedinitial comment
now that we have outlined our terms, let's get to how my sleep polarity flips every week or two.
because of my absolute, hot garbage, dumpster fire of a sleep schedule [or lack thereof], my sleep tends to shift forward by +01:00 or +02:00 each day.
this means that my sleep polarity flips about once every 6 - 12 days."that can't be healthy for you!", you say?
no shit dude, i'm desynced for an entire week from natural circadian rhythm[18/11/2025]
i'm working on fixing this at the moment
it's not necessarily a guarantee, but it seems to be working[19/01/2026]
okay wow[glossary]
date - the date[1]
status - the status context, defined below
polarity - the sleep polarity, defined previously
begin [shift] - the start of this sleep, which may not necessarily be the time i fall asleep, and shift compared to the previous entry
end [shift] - the end of this sleep, which may not necessarily be the first time i wake up, and shift compared to the previous entry
time slept - time slept
shift accumulation - how far the sleep has deviated from origin
[1] dates are listed only if the beginning of my sleep lands on it[legend: shift]
minor shift - a shift of less than two hours
moderate shift - a shift of more than two hours
significant shift - a shift of more than three hours
severe shift - a shift of more than five hours
major/catastrophic shift!? - a shift of more than seven hours
this is horrible!! - a shift of more than twelve hours
[legend: status]
nap - this is too short to be considered sleep
factors: time slept
nominal - healthy sleep, no action required
factors: 5-day consistent begin, end, shift, and time slept
stabilizing - sleep is normalizing, improving
factors: 2-day consistent begin, end, shift, and time slept
inconsistent - sleep fluctuates inconsistently
factors: begin, end, 2-day consistent 2-hour shifts [ignored if shift is >3 hours]
unstable - sleep has major fluctuations
factors: begin, end, 2-day consistent 5-hour shifts [ignored if shift is >7 hours]
critical - you're fucked
factors: polarity, shift accumulation
lost - this data point is lost
no factors
modifier: crashed - crash into unexpected sleep, likely from exhaustion due to lack of sleep
factors: begin, time slept
modifier: offset - sleep is offset from nominal by several hours
factors: begin is not within 20:00 - 23:00 or end is not within 06:00 - 09:00
modifier: prolonged - too long, oversleeping
factors: time slept equal to or greater than 12 hours
modifier: exact - very rare: both shifts are zero in duration
factors: shiftthe tables below will not contribute towards site versions
| date | status | polarity | begin [shift] | end [shift] | time slept | shift accumulation |
|---|---|---|---|---|---|---|
| february 9th, 2026 | inconsistent | regular | 05:30 [-02:00] | 11:00 [-06:30] | 5h30m | 1w 5d |
| february 8th, 2026 | inconsistent | dayshifted | 07:30 [+02:00] | 17:30 [+04:30] | 10h | 1w 5d 2h |
| february 7th, 2026 | unstable | regular | 05:30 [+04:00] | 13:00 [-00:30] | 7h30m | 1w 5d |
| february 6th, 2026 | unstable prolonged | regular | 01:30 [+05:00] | 13:30 [+04:30] | 12h | 1w 4d 20h |
| february 4th, 2026 | unstable prolonged | regular | 20:30 [-07:00!?] | 09:00 [-00:30] | 12h30m | 1w 4d 15h |
| february 4th, 2026 | unstable | regular | 03:30 [+05:00] | 09:30 [+00:30] | 6h | 1w 4d 22h |
| february 2nd, 2026 | unstable | regular | 22:30 [-07:00!?] | 09:00 [±00:00] | 10h30m | 1w 4d 17h |
| february 2nd, 2026 | unstable | regular | 05:30 [-05:30] | 09:00 [-10:30!?] | 3h30m | 1w 5d |
| february 1st, 2026 | unstable | inverted | 11:00 [+07:00!?] | 19:30 [+02:00] | 8h30m | 1w 5d 5h 30m |
| january 31st, 2026 | unstable prolonged | regular | 04:00 [+00:30] | 17:30 [+08:00!?] | 13h30m | 1w 4d 22h 30m |
| january 30th, 2026 | critical | regular | 03:30 [+02:30] | 09:30 [+00:30] | 6h | 1w 4d 22h |
| january 29th, 2026 | critical | regular | 01:00 [+00:30] | 09:00 [±00:00] | 8h | 1w 4d 19h 30m |
| january 28th, 2026 | critical | regular | 00:30 [+08:30!?] | 09:00 [+06:30] | 8h30m | 1w 4d 19h |
| january 26th, 2026 | critical | inverted | 16:00 [-04:00] | 02:30 [+02:00] | 10h30m | 1w 4d 10h 30m |
| january 25th, 2026 | critical | nightshifted | 20:00 [-12:00!!] | 00:30 [-14:30!!] | 4h30m | 1w 4d 14h 30m |
| january 25th, 2026 | inconsistent | dayshifted | 08:00 [+02:30] | 15:00 [+02:30] | 7h | 1w 5d 2h 30m |
| january 24th, 2026 | inconsistent | regular | 05:30 [+02:00] | 12:30 [-03:00] | 7h | 1w 5d |
| january 23rd, 2026 | inconsistent prolonged | regular | 03:30 [±00:00] | 15:30 [+06:30] | 12h | 1w 4d 22h |
| january 22nd, 2026 | inconsistent | regular | 03:30 [-01:00] | 09:00 [-02:30] | 5h30m | 1w 4d 22h |
| january 21st, 2026 | inconsistent | regular | 04:30 [+02:00] | 11:30 [+02:30] | 7h | 1w 4d 23h |
| january 20th, 2026 | unstable | regular | 02:30 [-00:30] | 09:00 [-02:00] | 6h30m | 1w 4d 21h |
| january 19th, 2026 | unstable | regular | 03:00 [-05:30] | 11:00 [-06:30] | 8h | 1w 4d 21h 30m |
| january 18th, 2026 | inconsistent | inverted | 08:30 [+05:30] | 17:30 [+04:30] | 9h | 1w 5d 3h |
| january 17th, 2026 | inconsistent | regular | 03:00 [+02:30] | 13:00 [+04:30] | 10h | 1w 4d 21h 30m |
| january 16th, 2026 | inconsistent | regular | 00:30 [±00:00] | 08:30 [+00:30] | 8h | 1w 4d 19h |
| january 15th, 2026 | unstable | regular | 00:30 [+01:00] | 08:00 [-03:00] | 7h30m | 1w 4d 19h |
| january 13th, 2026 | unstable | regular | 23:30 [+03:30] | 11:00 [+07:00!?] | 11h30m | 1w 4d 18h |
| january 12th, 2026 | inconsistent | nightshifted | 20:00 [+02:00] | 04:00 [+02:00] | 8h | 1w 4d 14h 30m |
| january 11th, 2026 | inconsistent | nightshifted | 18:00 [+05:30] | 02:00 [+03:30] | 8h | 1w 4d 12h 30m |
| january 10th, 2026 | inconsistent | inverted | 12:30 [-00:30] | 23:30 [+01:30] | 11h | 1w 4d 7h |
| january 9th, 2026 | inconsistent | inverted | 13:00 [+04:00] | 22:00 [+03:00] | 9h | 1w 4d 7h 30m |
| january 8th, 2026 | inconsistent | inverted | 09:00 [-00:30] | 19:00 [-00:30] | 10h | 1w 4d 3h 30m |
| january 7th, 2026 | inconsistent | inverted | 09:30 [+03:00] | 19:30 [+04:30] | 10h | 1w 4d 4h |
| january 6th, 2026 | inconsistent | dayshifted | 06:30 [+01:00] | 15:00 [±00:00] | 8h30m | 1w 4d 1h |
| january 5th, 2026 | inconsistent | regular | 05:30 [+04:00] | 15:00 [-00:30] | 9h30m | 1w 4d |
| january 4th, 2026 | inconsistent prolonged | regular | 01:30 [-05:00] | 15:30 [+05:00] | 14h | 1w 3d 20h |
| january 3rd, 2026 | inconsistent | dayshifted | 06:30 [+02:00] | 10:30 [-02:30] | 4h | 1w 4d 1h |
| january 2nd, 2026 | inconsistent | regular | 04:30 [+02:00] | 13:00 [+02:30] | 8h30m | 1w 3d 23h |
| january 1st, 2026 | inconsistent | regular | 02:30 [+03:00] | 10:30 [+04:00] | 8h | 1w 3d 21h |
| december 30th, 2025 | inconsistent | regular | 23:30 [+02:00] | 06:30 [±00:00] | 7h | 1w 3d 18h |
| december 29th, 2025 | inconsistent | regular | 21:30 [+03:30] | 06:30 [+02:00] | 9h | 1w 3d 16h |
| december 28th, 2025 | inconsistent | nightshifted | 18:00 [+04:00] | 04:30 [+05:00] | 10h30m | 1w 3d 12h 30m |
| december 27th, 2025 | inconsistent | inverted | 14:00 [±00:00] | 23:30 [+01:30] | 9h30m | 1w 3d 8h 30m |
| december 26th, 2025 | inconsistent | inverted | 14:00 [+05:30] | 22:00 [+02:00] | 8h | 1w 3d 8h 30m |
| december 25th, 2025 | inconsistent | inverted | 08:30 [+01:00] | 20:00 [+06:00] | 11h30m | 1w 3d 3h |
| december 24th, 2025 | inconsistent | dayshifted | 07:30 [-00:30] | 14:00 [-04:30] | 6h30m | 1w 3d 2h |
| december 23rd, 2025 | inconsistent | inverted | 08:00 [+00:30] | 18:30 [+01:30] | 10h30m | 1w 3d 2h 30m |
| december 22nd, 2025 | inconsistent | dayshifted | 07:30 [+01:30] | 17:00 [+04:00] | 9h30m | 1w 3d 2h |
| december 21st, 2025 | inconsistent | dayshifted | 06:00 [+02:30] | 13:00 [+02:00] | 7h | 1w 3d 30m |
| december 20th, 2025 | inconsistent | regular | 03:30 [+01:00] | 11:00 [-02:00] | 7h30m | 1w 2d 22h |
| december 19th, 2025 | inconsistent | regular | 02:30 [+03:00] | 13:00 [+02:30] | 10h30m | 1w 2d 21h |
| december 17th, 2025 | inconsistent | regular | 23:30 [+00:30] | 10:30 [+01:30] | 11h | 1w 2d 18h |
| december 16th, 2025 | inconsistent | regular | 23:00 [+02:00] | 09:00 [+03:00] | 10h | 1w 2d 17h 30m |
| december 15th, 2025 | inconsistent | regular | 21:00 [-01:00] | 06:00 [±00:00] | 9h | 1w 2d 15h 30m |
| december 14th, 2025 | unstable | regular | 22:00 [+02:00] | 06:00 [±00:00] | 8h | 1w 2d 16h 30m |
| december 13th, 2025 | unstable | regular | 20:00 [+08:30!?] | 06:00 [+05:00] | 10h | 1w 2d 14h 30m |
| december 12th, 2025 | unstable prolonged | inverted | 11:30 [+06:30] | 01:00 [+11:30!?] | 12h30m | 1w 2d 6h |
| december 11th, 2025 | unstable | regular | 05:00 [+03:00] | 13:30 [+03:00] | 8h30m | 1w 1d 23h 30m |
| december 10th, 2025 | unstable | regular | 02:00 [+10:00!?] | 10:30 [+08:30!?] | 8h30m | 1w 1d 20h 30m |
| december 8th, 2025 | inconsistent | inverted | 16:00 [+03:30] | 02:00 [+02:30] | 10h | 1w 1d 10h 30m |
| december 7th, 2025 | inconsistent | inverted | 12:30 [+04:00] | 23:30 [+05:30] | 9h | 1w 1d 7h |
| december 6th, 2025 | inconsistent | inverted | 08:30 [+03:00] | 18:00 [+03:30] | 9h30m | 1w 1d 3h |
| december 5th, 2025 | stabilizing offset | regular | 05:30 [+01:00] | 14:30 [+01:30] | 9h | 1w 1d |
| december 4th, 2025 | stabilizing offset | regular | 04:30 [±00:00] | 13:00 [+01:00] | 8h30m | 1w 23h |
| december 3rd, 2025 | inconsistent | regular | 04:30 [+01:00] | 12:00 [+01:00] | 7h30m | 1w 23h |
| december 2nd, 2025 | inconsistent | regular | 03:30 [-01:00] | 11:00 [-02:30] | 7h30m | 1w 22h |
| december 1st, 2025 | unstable | regular | 04:30 [+02:30] | 13:30 [+02:30] | 9h | 1w 23h |
| november 30th, 2025 | unstable | regular | 02:00 [+00:30] | 11:00 [+03:00] | 9h | 1w 20h 30m |
| november 29th, 2025 | unstable | regular | 01:30 [+05:30] | 08:00 [+02:00] | 6h30m | 1w 20h |
| november 27th, 2025 | unstable | regular | 20:00 [+02:00] | 06:00 [+01:00] | 10h | 1w 14h 30m |
| november 26th, 2025 | unstable crashed | nightshifted | 18:00 [±00:00] | 05:00 [+05:00] | 11h | 1w 12h 30m |
| november 25th, 2025 | unstable | nightshifted | 18:00 [+02:00] | 00:00 [-02:00] | 6h | 1w 12h 30m |
| november 24th, 2025 | unstable crashed | inverted | 16:00 [+06:00] | 02:00 [+06:00] | 10h | 1w 10h 30m |
| november 23rd, 2025 | unstable | inverted | 10:00 [-04:30] | 20:00 [-02:00] | 10h | 1w 4h 30m |
| date | status | polarity | begin [shift] | end [shift] | time slept | shift accumulation |
|---|---|---|---|---|---|---|
| november 22nd, 2025 | critical | inverted | 14:30 [-06:30] | 22:00 [-02:00] | 7h30m | 1w 9h |
| november 21st, 2025 | critical | nightshifted | 21:00 [-11:00!?] | 00:00 [-15:30!!] | 3h | 1w 15h 30m |
| november 21st, 2025 | critical | dayshifted | 08:00 [-12:00!!] | 15:30 [-09:30!?] | 7h30m | 1w 1d 2h 30m |
| november 20th, 2025 | unstable | nightshifted | 20:00 [-06:30] | 01:00 [-07:30!?] | 5h | 1w 1d 14h 30m |
| november 20th, 2025 | unstable | regular | 02:30 [-02:30] | 08:30 [-01:30] | 6h | 1w 1d 21h |
| november 19th, 2025 | unstable | regular | 05:00 [+06:00] | 10:00 [+02:00] | 5h | 1w 1d 23h 30m |
| november 17th, 2025 | unstable | regular | 23:00 [-06:00] | 08:00 [-01:00] | 9h | 1w 1d 17h 30m |
| november 17th, 2025 | unstable | regular | 05:00 [-02:30] | 09:00 [-08:00!?] | 4h | 1w 1d 23h 30m |
| november 16th, 2025 | unstable | dayshifted | 07:30 [+07:00!?] | 17:00 [+03:00] | 9h30m | 1w 2d 2h |
| november 15th, 2025 | unstable prolonged | regular | 00:30 [-03:30] | 14:00 [+05:00] | 13h30m | 1w 1d 19h |
| november 14th, 2025 | unstable | regular | 04:00 [-02:00] | 09:00 [-05:00] | 5h | 1w 1d 22h 30m |
| november 13th, 2025 | unstable | dayshifted | 06:00 [+02:00] | 14:00 [+05:30] | 8h | 1w 2d 30m |
| november 12th, 2025 | unstable | regular | 04:00 [+07:30!?] | 08:30 [-00:30] | 4h30m | 1w 1d 22h 30m |
| november 10th, 2025 | unstable prolonged | regular | 20:30 [+09:30!?] | 09:00 [+15:00!!] | 12h30m | 1w 1d 15h |
| november 10th, 2025 | nap | dayshifted | 07:00 | 08:00 | 1h | n/a |
| november 9th, 2025 | unstable | dayshifted | 11:00 [+04:30] | 18:00 [+00:30] | 7h | 1w 1d 5h 30m |
| november 8th, 2025 | unstable | dayshifted | 06:30 [+03:30] | 17:30 [+08:30!?] | 11h | 1w 1d 1h |
| november 7th, 2025 | unstable | regular | 03:00 [+07:30!?] | 09:00 [+01:30] | 6h | 1w 21h 30m |
| november 5th, 2025 | unstable | regular | 19:30 [-07:30!?] | 07:30 [-00:30] | 12h | 1w 14h |
| november 5th, 2025 | stabilizing offset | regular | 03:00 [+00:30] | 08:00 [±00:00] | 5h | 1w 21h 30m |
| november 4th, 2025 | unstable | regular | 02:30 [-01:00] | 08:00 [±00:00] | 5h30m | 1w 21h |
| november 3rd, 2025 | unstable | regular | 03:30 [-02:00] | 08:00 [-06:30] | 4h30m | 1w 22h |
| november 2nd, 2025 | unstable | regular | 05:30 [+08:30!?] | 14:30 [+02:30] | 9h | 1w 1d |
| october 31st, 2025 | unstable prolonged | regular | 21:00 [-05:30] | 11:00 [+02:30] | 14h | 1w 15h 30m |
| october 31st, 2025 | unstable | regular | 02:30 [+06:30] | 08:30 [-01:30] | 6h | 1w 21h |
| october 29th, 2025 | unstable prolonged | regular | 20:00 [-08:00!?] | 10:00 [+02:00] | 14h | 1w 14h 30m |
| october 29th, 2025 | inconsistent | regular | 04:00 [-01:00] | 08:00 [-01:00] | 4h | 1w 22h 30m |
| october 28th, 2025 | unstable | regular | 05:00 [+01:00] | 09:00 [-02:00] | 4h | 1w 23h 30m |
| october 27th, 2025 | unstable | regular | 04:00 [-03:00] | 11:00 [-01:30] | 7h | 1w 22h 30m |
| october 26th, 2025-dst | unstable | dayshifted | 07:00 [+01:00] | 12:30 [-04:00] | 5h30m | 1w 1d 1h 30m |
| october 25th, 2025 | unstable | dayshifted | 06:00 [+03:00] | 16:30 [+07:00!?] | 10h30m | 1w 1d 30m |
| october 24th, 2025 | stabilizing offset | regular | 03:00 [+00:30] | 09:30 [+01:00] | 6h30m | 1w 21h 30m |
| october 23rd, 2025 | inconsistent | regular | 02:30 [+00:30] | 08:30 [-00:30] | 6h | 1w 21h |
| october 22nd, 2025 | unstable | regular | 02:00 [+02:30] | 09:00 [+01:00] | 7h | 1w 20h 30m |
| october 20th, 2025 | unstable | regular | 23:30 [+03:30] | 08:00 [+02:00] | 8h30m | 1w 18h |
| october 19th, 2025 | unstable | regular | 20:00 [-04:30] | 06:00 [-05:00] | 10h | 1w 14h 30m |
| october 19th, 2025 | unstable | regular | 00:30 [-01:00] | 11:00 [+03:00] | 10h30m | 1w 19h |
| october 18th, 2025 | unstable | regular | 01:30 [+07:30!?] | 08:00 [+02:00] | 6h30m | 1w 20h |
| october 16th, 2025 | unstable | regular | 18:00 [-05:30] | 06:00 [-00:30] | 12h | 1w 13h 30m |
| october 15th, 2025 | unstable | regular | 23:30 [+04:00] | 06:30 [+01:00] | 7h | 1w 19h |
| october 14th, 2025 | unstable | nightshifted | 19:30 [+04:30] | 05:30 [+05:00] | 10h | 1w 15h |
| october 13th, 2025 | critical | inverted | 15:00 [-01:00] | 00:30 [+00:30] | 9h30m | 1w 10h 30m |
| october 12th, 2025 | critical | inverted | 16:00 [+06:30] | 00:00 [+02:30] | 8h | 1w 10h 30m |
| october 11th, 2025 | critical | inverted | 09:30 [-06:00] | 21:30 [-00:30] | 12h | 1w 4h |
| october 10th, 2025 | critical | inverted | 15:30 [+16:00!!] | 22:00 [+04:30] | 6h30m | 1w 10h |
| october 8th, 2025 | critical prolonged | the fuck | 23:30 [+03:00] | 17:30 [+12:30!!] | 18h | 6d 18h |
| october 7th, 2025 | critical | nightshifted | 20:30 [+04:30] | 05:00 [+02:00] | 8h30m | 6d 15h |
| october 6th, 2025 | critical crashed | inverted | 16:00 [+02:30] | 03:00 [+08:00!?] | 11h | 6d 10h 30m |
| october 5th, 2025 | critical | inverted | 13:30 [+08:00!?] | 19:00 [±00:00] | 5h30m | 6d 8h |
| october 4th, 2025 | critical prolonged | the fuck | 05:30 [+02:30] | 19:00 [+11:00!?] | 13h30m | 6d |
| october 3rd, 2025 | inconsistent | regular | 03:00 [-02:00] | 08:00 [-03:00] | 5h | 5d 21h 30m |
| october 2nd, 2025 | inconsistent | regular | 05:00 [+01:30] | 11:00 [+02:30] | 6h | 5d 23h 30m |
| october 1st, 2025 | inconsistent exact | regular | 03:30 [±00:00] | 08:30 [±00:00] | 5h | 5d 22h |
| september 30th, 2025 | inconsistent | regular | 03:30 [-01:30] | 08:30 [-06:30] | 5h | 5d 22h |
| september 29th, 2025 | inconsistent | regular | 05:00 [-03:00] | 15:00 [±00:00] | 10h | 5d 23h 30m |
| september 28th, 2025 | unstable | regular | 08:00 [+03:30] | 15:00 [-00:30] | 7h | 6d 2h 30m |
| september 27th, 2025 | unstable | regular | 04:30 [+06:00] | 15:30 [+07:00!?] | 11h | 5d 23h |
| september 26th, 2025 | unstable | regular | 22:30 [-05:30] | 08:30 [-02:00] | 10h | 5d 17h |
| september 25th, 2025 | unstable | regular | 04:00 [+07:00!?] | 10:30 [+02:00] | 6h30m | 5d 22h 30m |
| september 23rd, 2025 | unstable | regular | 21:00 [+01:00] | 08:30 [+07:00!?] | 11h30m | 5d 15h 30m |
| september 22nd, 2025 | unstable | nightshifted | 20:00 [+11:00!?] | 01:30 [+04:30] | 5h30m | 5d 14h 30m |
| september 21st, 2025 | unstable | inverted | 09:00 [+04:30] | 21:00 [+08:00!?] | 12h | 5d 3h 30m |
| september 20th, 2025 | inconsistent | regular | 04:30 [+02:00] | 13:00 [+05:00] | 8h30m | 4d 23h |
| september 19th, 2025 | inconsistent | regular | 02:30 [-01:00] | 08:00 [-02:00] | 5h30m | 4d 21h |
| september 18th, 2025 | inconsistent | regular | 03:30 [+02:00] | 10:00 [-00:30] | 6h30m | 4d 22h |
| september 17th, 2025 | inconsistent | regular | 01:30 [+01:00] | 10:30 [+03:00] | 9h | 4d 20h |
| september 16th, 2025 | stabilizing offset | regular | 00:30 [±00:00] | 07:30 [-00:30] | 7h | 4d 19h |
| september 15th, 2025 | inconsistent | regular | 00:30 [-01:00] | 08:00 [-01:30] | 7h30m | 4d 19h |
| september 14th, 2025 | inconsistent | regular | 01:30 [+02:30] | 09:30 [+02:00] | 8h | 4d 20h |
| september 12th, 2025 | inconsistent | regular | 23:00 [+03:00] | 07:30 [+01:00] | 8h30m | 4d 17h 30m |
| september 11th, 2025 | inconsistent | regular | 20:00 [-01:00] | 06:30 [+02:00] | 10h30m | 4d 14h 30m |
| september 10th, 2025 | inconsistent | nightshifted | 21:00 [+03:00] | 04:30 [-00:30] | 7h30m | 4d 15h 30m |
| september 9th, 2025 | inconsistent | nightshifted | 18:00 [+01:00] | 05:00 [+04:30] | 11h | 4d 12h 30m |
| september 8th, 2025 | inconsistent | inverted | 17:00 [+03:00] | 00:30 [+04:30] | 7h30m | 4d 11h 30m |
| september 7th, 2025 | inconsistent | inverted | 14:00 [+02:30] | 20:00 [-01:00] | 6h | 4d 8h 30m |
| september 6th, 2025 | inconsistent | inverted | 11:30 [+02:30] | 21:00 [+03:00] | 9h30m | 4d 6h |
| september 5th, 2025 | inconsistent | inverted | 09:00 [+01:00] | 18:00 [+01:00] | 9h | 4d 3h 30m |
| september 4th, 2025 | inconsistent | dayshifted | 08:00 [+02:00] | 17:00 [+02:30] | 9h | 4d 2h 30m |
| september 3rd, 2025 | inconsistent | dayshifted | 06:00 [+01:30] | 14:30 [-01:00] | 8h30m | 4d 30m |
| september 2nd, 2025 | inconsistent | regular | 04:30 [-02:00] | 15:30 [±00:00] | 11h | 3d 23h |
| september 1st, 2025 | unstable | dayshifted | 06:30 [+01:00] | 15:30 [+00:30] | 9h | 4d 1h |
| august 31st, 2025 | unstable | regular | 05:30 [+09:30!?] | 15:00 [+03:00] | 9h30m | 4d |
| august 29th, 2025 | unstable | regular | 20:00 [-08:30!?] | 12:00 [+04:00] | 16h | 3d 14h 30m |
| august 29th, 2025 | inconsistent | regular | 04:30 [+00:30] | 08:00 [±00:00] | 4h30m | 3d 23h 00m |
| august 28th, 2025 | inconsistent | regular | 04:00 [+00:30] | 10:00 [+02:00] | 6h | 3d 22h 30m |
| august 27th, 2025 | inconsistent | regular | 03:30 [+01:30] | 08:00 [±00:00] | 4h30m | 3d 22h 00m |
| august 26th, 2025 | unstable | regular | 02:00 [-03:00] | 08:00 [±00:00] | 6h | 3d 20h 30m |
| august 25th, 2025 | unstable | regular | 05:00 [-02:00] | 08:00 [-07:30!?] | 3h | 3d 23h 30m |
| august 24th, 2025 | unstable | dayshifted | 07:00 [+03:30] | 15:30 [-00:30] | 8h30m | 4d 1h 30m |
| august 23rd, 2025 | unstable prolonged | regular | 03:30 [±00:00] | 16:00 [+08:00!?] | 12h30m | 3d 22h |
| august 22nd, 2025 | stabilizing offset | regular | 03:30 [+01:00] | 08:00 [-01:30] | 4h30m | 3d 22h |
| august 21st, 2025 | stabilizing offset | regular | 02:30 [+01:00] | 09:30 [+01:00] | 7h | 3d 21h |
| august 20th, 2025 | inconsistent | regular | 01:30 [-00:30] | 08:30 [±00:00] | 7h | 3d 20h |
| august 19th, 2025 | inconsistent | regular | 02:00 [-02:00] | 08:30 [+01:00] | 6h30m | 3d 20h 30m |
| august 18th, 2025 | inconsistent | regular | 04:00 [±00:00] | 07:30 [-04:30] | 3h30m | 3d 22h 30m |
| august 17th, 2025 | inconsistent | regular | 04:00 [+02:00] | 12:00 [±00:00] | 8h | 3d 22h 30m |
| august 16th, 2025 | inconsistent | regular | 02:00 [+01:00] | 12:00 [+03:30] | 10h | 3d 20h 30m |
| august 15th, 2025 | inconsistent | regular | 01:00 [+01:00] | 08:30 [-01:00] | 7h30m | 3d 19h 30m |
| august 14th, 2025 | inconsistent | regular | 00:00 [+01:30] | 09:30 [+02:00] | 9h30m | 3d 18h 30m |
| august 12th, 2025 | inconsistent | regular | 22:30 [+03:30] | 07:30 [±00:00] | 9h | 3d 17h |
| august 11th, 2025 | critical | regular | 19:00 [-03:00] | 07:30 [+02:00] | 12h30m | 3d 13h 30m |
| august 10th, 2025 | critical | nightshifted | 22:00 [+14:00!!] | 05:30 [+09:30!?] | 8h30m | 3d 16h 30m |
| august 9th, 2025 | critical | inverted | 08:00 [+04:30] | 20:00 [+06:30] | 12h | 3d 2h 30m |
| august 8th, 2025 | critical | regular | 03:30 [+06:00] | 13:30 [+07:00!?] | 10h | 2d 22h |
| august 6th, 2025 | critical | regular | 21:30 [+03:30] | 06:30 [+03:00] | 9h | 2d 16h |
| august 5th, 2025 | critical | nightshifted | 18:00 [+05:00] | 03:30 [+04:30] | 9h30m | 2d 12h 30m |
| august 4th, 2025 | critical | inverted | 13:00 [+07:30!?] | 23:00 [+05:00] | 10h | 2d 7h 30m |
| august 3rd, 2025 | inconsistent | the fuck | 05:30 [-01:30] | 18:00 [+03:30] | 12h30m | 2d |
| august 2nd, 2025 | inconsistent | dayshifted | 07:00 [+03:00] | 14:30 [-01:30] | 7h30m | 2d 1h 30m |
| august 1st, 2025 | inconsistent prolonged | regular | 04:00 [-01:30] | 16:00 [+06:00] | 12h | 1d 22h 30m |
| july 31st, 2025 | inconsistent | regular | 05:30 [-01:00] | 10:00 [-02:30] | 4h30m | 2d |
| july 30th, 2025 | stabilizing offset | dayshifted | 06:30 [+02:00] | 12:30 [-01:30] | 6h | 2d 1h |
| july 29th, 2025 | stabilizing offset | regular | 04:30 [±00:00] | 14:00 [±00:00] | 9h30m | 1d 23h |
| july 28th, 2025 | stabilizing offset | regular | 04:30 [+01:30] | 14:00 [+02:00] | 9h30m | 1d 23h |
| july 27th, 2025 | inconsistent | regular | 03:00 [+01:00] | 12:00 [+01:30] | 9h | 1d 21h 30m |
| july 26th, 2025 | inconsistent | regular | 02:00 [+02:30] | 10:30 [+04:00] | 8h30m | 1d 20h 30m |
| july 24th, 2025 | inconsistent | regular | 23:30 [+04:00] | 06:30 [+01:30] | 7h | 1d 18h |
| july 23rd, 2025 | unstable | nightshifted | 19:30 [+03:00] | 05:00 [±00:00] | 9h30m | 1d 14h |
| july 22nd, 2025 | critical | inverted | 16:30 [+09:30!?] | 05:00 [+08:30!?] | 12h30m | 1d 11h |
| july 21st, 2025 | critical prolonged | inverted | 07:00 [+09:00!?] | 20:30 [+14:30!!] | 13h30m | 1d 1h 30m |
| july 19th, 2025 | critical | regular | 22:00 [-01:30] | 06:00 [+03:00] | 8h | 16h 30m |
| july 18th, 2025 | critical | nightshifted | 23:30 [-10:30!?] | 03:00 [-12:00!!] | 3h30m | 18h |
| july 18th, 2025 | inconsistent | dayshifted | 10:00 [+00:30] | 15:00 [-03:30] | 5h | 1d 4h 30m |
| july 17th, 2025 | inconsistent | inverted | 09:30 [-01:30] | 18:30 [+01:00] | 9h | 1d 4h |
| july 16th, 2025 | inconsistent | dayshifted | 11:00 [+03:00] | 17:30 [±00:00] | 6h30m | 1d 5h 30m |
| july 15th, 2025 | inconsistent | dayshifted | 08:00 [+00:30] | 17:30 [+03:00] | 9h30m | 1d 2h 30m |
| july 14th, 2025 | inconsistent | dayshifted | 07:30 [+02:30] | 14:30 [-01:30] | 7h | 1d 2h |
| july 13th, 2025 | inconsistent | regular | 05:00 [±00:00] | 16:00 [+04:30] | 11h | 23h 30m |
| july 12th, 2025 | inconsistent | regular | 05:00 [+03:00] | 11:30 [-01:00] | 6h30m | 23h 30m |
| july 11th, 2025 | inconsistent | regular | 02:00 [-02:30] | 12:30 [±00:00] | 10h30m | 20h 30m |
| july 10th, 2025 | inconsistent | regular | 04:30 [+02:30] | 12:30 [+02:30] | 8h | 23h |
| july 9th, 2025 | unstable | regular | 02:00 [+02:00] | 10:00 [-01:30] | 8h | 20h 30m |
| july 8th, 2025 | unstable | regular | 00:00 [+02:00] | 11:30 [+05:30] | 11h30m | 18h 30m |
| july 6th, 2025 | unstable | regular | 22:00 [±00:00] | 06:00 [-03:00] | 8h | 16h 30m |
| july 5th, 2025 | unstable | regular | 22:00 [+00:30] | 09:00 [+06:00] | 11h | 16h 30m |
| july 4th, 2025 | unstable | nightshifted | 21:30 [-01:00] | 03:00 [-06:30] | 5h30m | 16h |
| july 3rd, 2025 | unstable | regular | 22:30 [+09:30!?] | 09:30 [+10:00!?] | 11h | 17h |
| july 2nd, 2025 | inconsistent | inverted | 13:00 [+01:30] | 23:30 [+05:00] | 10h30m | 7h 30m |
| july 1st, 2025 | inconsistent | inverted | 11:30 [+02:00] | 18:30 [+00:30] | 7h | 6h |
| june 30th, 2025 | inconsistent | inverted | 09:30 [+03:30] | 18:00 [+04:00] | 8h30m | 4h |
| june 29th, 2025 | inconsistent | dayshifted | 06:00 [-01:00] | 14:00 [±00:00] | 8h | 30m |
"here lie some of my favorites."this is where i keep my gold mine of... quite literally anything, but mostly games at the moment.
hovering over each image gives details regarding it, including but not limited to:- name
- category [which is just type]
- class [which is just tags]
- pricing [in euros € or virtual currency]
> can include price changes marked as price reductions [↘amount] or price hikes [↗amount]
- first played [in dd/mm/yyyy format]some entries have an attribute attached to them, which can be one of the following:
- recently vaulted
this is a new addition to the vault
- regular
i come back to this a lot
- resurfaced
i've returned after a long while
- degraded
i'm reconsidering if this is actually a personal favorite
this list can change at any time because i'm indecisive as fuckclicking on an image takes you to its official page or more details, have fun!
testing a new layout, tell me if it causes any problems!
![[recently vaulted] rain world category {steam games} class {survival exploration} pricing {8.57€ [↘15.93€]} first played {27/12/2025}](assets/images/gallery02/84526e94.jpg?v=8522abe0)
[recently vaulted]
rain world
category {steam games}
class {survival exploration}
pricing {8.57€ [↘15.93€]}
first played {27/12/2025}

parry!!
category {roblox games}
class {fast-paced pve combat co-op}
first played {23/10/2025}

indie cross
category {indie animated series}
class {cross-genre action crazy shit}
first watched {19/09/2025}
notes {now's the perfect time to watch!}
![[degraded] hollow knight: silksong category {steam games} class {2d souls-like metroidvania} pricing {15.60€ [↘3.90€]} first played {04/09/2025} notes {i don't play as much compared to release day}](assets/images/gallery02/c04e8233.jpg?v=8522abe0)
[degraded]
hollow knight: silksong
category {steam games}
class {2d souls-like metroidvania}
pricing {15.60€ [↘3.90€]}
first played {04/09/2025}
notes {i don't play as much compared to release day}

patema inverted
category {japanese animated film}
class {science fiction}
first watched {22/07/2025}
notes {no, i'm not that type of person}

nullscape
category {roblox games}
class {rogue-like collectathon}
first played {02/07/2025}
![deltarune category {steam games} class {2d rpg story} pricing {19.19€ [↘4.80€]} first played {05/06/2025}](assets/images/gallery02/700810ca.jpg?v=8522abe0)
deltarune
category {steam games}
class {2d rpg story}
pricing {19.19€ [↘4.80€]}
first played {05/06/2025}

project somnia
category {roblox games}
class {exploration}
first played {approx. 04/2025}
![[regular] parkour reborn category {roblox games} class {platformer} pricing {210 robux [↘39]} first played {approx. 04/2025}](assets/images/gallery02/8028010e.jpg?v=8522abe0)
[regular]
parkour reborn
category {roblox games}
class {platformer}
pricing {210 robux [↘39]}
first played {approx. 04/2025}
![tunic category {steam games} class {3d isometric souls-like puzzle} pricing {14.49€ [↘14.50€]} first played {15/03/2025}](assets/images/gallery02/0cbf69be.jpg?v=8522abe0)
tunic
category {steam games}
class {3d isometric souls-like puzzle}
pricing {14.49€ [↘14.50€]}
first played {15/03/2025}

detriment
category {roblox games}
class {platformer story}
first played {summer 2024}

abyss world
category {roblox games}
class {descension platformer}
first played {30/03/2023}

voxlblade
category {roblox games}
class {rpg story open-world}
first played {ages ago... 2022}
notes {main story unfinished bleghhhh}

murder drones
category {indie animated show}
class {science fiction}
first watched {ages ago... 30/10/2021}

nothing here...

nothing here...
pricing last measured 29/12/2025 @ 4:33:30 PM eest, relative to n/a
"a list of colleagues, new and old."many have risen and fallen from relevance, so here's a section dedicated to those fallen.
he's also the one speaking this time around, so listen up.
credits to jiskin for most of the art!
Feel free to draw them with the provided .RBXM files.
I really want to see the art of my creations, so if you have made one, email me at [email protected]!

15/03/2023 - PRESENT DAY
This is Encythe, and he is the main character I portray myself to be at the moment.He is an archmage proficient in ice magic, and cracks at TETR.IO... probably.
No art is needed, but feel free to draw him anyway!

ALSO KNOWN AS VIOLET
13/01/2026 - PRESENT DAY
Based on the Encythe character, just with enormous antlers in place of horns and a purple color scheme. Prefers being called by their nickname over their actual name.Does not explicitly specialize in magic, but dresses like a mage for the "aura" metric, whatever that's supposed to mean.He prefers using a bow over anything else, but doesn't necessarily carry one around, instead conjuring one when needed.They don't live in the Transmortem, but visit often to provide company for its residents ¯\_(ツ)_/¯
I don't care if you draw him but honestly the design seems cool so please do
NON-CANON
This character does not officially reside in the Transmortem universe.
FRAGILISTIC
This character's background, design, information, and "lore" are fragile and can change at will.

12/02/2022 - PRESENT DAY
Here's frog_plinko, a literal manifestation of a frog plinko, from the events of 2021.Really good at obbies. That's the only good characteristic.
Needs dedicated art.

ALSO KNOWN AS HEX
17/10/2025 - PRESENT DAY
One of my more recent creations. He specializes in swordfighting and carries a sword and some utilities in his tailbags when he leaves his house.He's also very fluffy, but still human.
This characteristic often leads people to mistake him for a "furry."
FOR FUCKS SAKE DUDE, DO PEOPLE NOT GET THE DIFFERENCE???
No art is needed, but feel free to draw him anyway!

02/01/2023 - 15/03/2023
That over there is Darkenium, whose name literally sounds like an ore.His design went through two revisions before I settled on this one.He's a basic mage specializing in shadow magic and has talked with a past version of himself, who, speaking of...
Needs dedicated art.

19/08/2021 - 02/01/2023
Lost to time is Legacy Darkenium. The sole reason why I, as the one beyond this world, had the most significant breakdown in my entire life back in 2022. They're now located in the FORGOTTEN VOID of Difficulty Upgrade Tree, never to be found again.Never bring this character up to me, I'm only putting this here for archival purposes.
Does not need dedicated art.

03/10/2023 - UNKNOWN, LAST SIGHTING IN 2024
Celestiastra is the divine being in this world. They're the ones who administer the Transmortem.Their role eclipses even my understanding...
Needs dedicated art.

13/01/2025 - XX/08/2025
The antiverse of Encythe, his doppelganger, so to speak.He practices fighting in battles, mainly using his fists while being assisted by his fiery battleaxe as a tail.
Needs dedicated art.
"holy shit, we're actually doing this?"
"well, welcome to the atelier, which according to this dictionary, is a room or building in which an artist works"
this page is part of a recent re-committal to art, and this time, i'm not going to let myself stop me!
he said, confidently, unknowing of the upcoming treachery
this room will work as a blog, where each time he learns something new, or draws something new, i will graciously broadcast information on what he did, including pictures [even if they're bad, relatively speaking]this is still quite a work in progress, so don't get too comfortable with this layout!
from top to bottom, newest to oldest

Wednesday, February 12th, 2026 @ 01:39 AM EET [UTC+2]
I'm going to be semi-unfiltered in this one.
In the evening, I decided I wanted to continue building upon the new rabbit character I made yesterday by giving them a weapon.I initially had the idea of them kneeling and aiming their bow at an off-screen target.I started playing around with stickman sketches, attempting to get the general shape before I commit to the full drawing.After playing around, however, I realized that most archers actually stand and shoot, not kneel.
[though my reasoning for this was that drawing a standing character is easier, so throw that fact out of the window for me, thanks.]This drawing actually used a larger canvas compared to the sketch, which I think is important. I don't know how important, but it's important.I then drew the rough position of the character as provided by this awesome reference image I drew:

I'm not kidding.
And yes, I know that the left arm doesn't reach the body of the bow, but I pointed that out with an arrow and some off-screen text.I started the art with the legs, then the dress, arms, and head.Incredibly, after I reached the hair, I didn't want to kill myself again! And even MORE incredibly, I actually split up strands of hair into sections that don't look like shit, at least to me.I then drew the bow that they would be wielding, but I fucked up the layers, so I had to juggle some lineart around layers to cover stuff correctly, and even that isn't perfect.After more drawing, shading, and other shit, I thought the drawing was finished.
Guess what? I ADDED THE BACKSIDE OF THE DRESS, HOLY FUCKING SHIT??? THREE DIMENSIONS EMULATA EED IN TWO DIMENSIOmnWhile a minimal change, it puts me in awe that such a simple change can have such a profound effect on the final piece, like what???The arms are a little noodly, but the pose relays the message very well. There's no problem there.This took me the longest out of any piece I've made so far, clocking in at about three or four hours.
Who knew a game such as Rabbit and Steel, which I initially assumed was not a game for me, could have such a profound effect on my artistic journey?

- Encythe
[email protected]

Aggressive

Wednesday, February 10th, 2026 @ 11:13 PM EET [UTC+2]
I wanted to keep my drawing momentum by sketching something, but I didn't know what at first.After some thought, a single game came to my mind: Rabbit and Steel.The reason why this game came to mind was due to several factors, in this case:1. I just played the game
I had recently played Rabbit and Steel along with debelopment. We didn't quite beat Extra Mode on Hard, though.2. The playable characters were memorable
The minimalistic yet expressive design of the rabbits stuck in my mind, and during most gameplay, I wanted to draw one from a reference.Even though the playable characters stuck with my mind, I used the menu art as my reference, although there isn't much difference. The more basic limbs and the mostly flat 2-dimensional perspective on the characters helped a ton with the sketch.After sketching and writing a bit of this entry, I figured it was a good idea to add some color and shading.After playing around with the color a bit, I figured out a skin color that doesn't immediately look "off". A slightly more pale-white â– color, and a dark-ish gray â– for the dress. Afterwards, for the hair, I decided to choose a green color.Before committing to a shade of green, I filled in the hair with a random green â– that doesn't immediately ruin the sketch. After filling everything in, I tuned in the green â– I wanted and used the fill bucket to replace the placeholder green with the green I wanted.After some shading, the drawing was finished.A postmortem during the process of the art was that the hair did not immediately destroy my motivation to continue this sketch. It's quite basic, but it really adds life to the sketch. I also noticed that the right leg is a little too wide, but mistakes happen.

- Encythe
[email protected]

Initial sketch with the original source [Rabbit and Steel] in the background

The finished sketch of my custom bnuuy

Wednesday, February 8th, 2026 @ 03:29 AM EET [UTC+2]
I was motived to draw this night, so I wanted to draw one of my characters for once.However, after I tried to draw my character, Darkenium, I was immediately met with a blockade: My skill in drawing 3-dimensional space is not sufficient.
Heck, I even tried to use a reference of my own character, but two things immediately became apparent:1. The hair is going to be a nightmare
Every time I finish the body of a character I intend to draw, the realization of having to draw hits me like a bullet train ramming into a brick wall. It really isn't easy.2. My sense of scale or perspective is completely out of line
It is insanely hard for me to even fathom drawing 3-dimensional art right now. I could try drawing a bunch of cubes at various perspectives to train my skills in that field, but I'd probably rather stick to 2-dimensional for the time being, and that might be a lot simpler.So, in response to all of this, I decided to draw a pretty empty landscape with nothing but stars in the sky and ripples in the void/water hybrid.After finishing the basic background, I was thinking of what to put within the ripples. [there's just one ripple, though]Initially, I was planning on drawing a character looking up at the stars in awe. Unfortunately, however, I decided that drawing the character in 3-dimensions was a good idea, and it faltered quite quickly. Alas, I was back to square one.Faced with a creative block, I took a glance at my Roblox Studio place that I had open consisting of my characters. Immediately, a mutual key feature between my characters stood out, the spellbook.So, I decided that the main focus of the drawing would be the spellbook which Viosinth and Encythe carry around. [Canonically, however, Viosinth can't read the book.]
After some finishing touches, the drawing was done.It was seriously annoying and demotivating, but I can't be jumping into something that I don't even know much about and expect to come out victorious. I'll stick to mostly 2-dimensional art from here, and I might prefer drawing bald characters from now on.

- Encythe
[email protected]

There isn't much detail in this drawing, but that's fine, since I'm still learning.

Wednesday, February 4th, 2026 @ 05:31 PM EET [UTC+2]
I really wanted to draw a carrot when I got home from school for some reason, so I did just that. I drew a carrot.

- Encythe

Carrot

Wednesday, February 4th, 2026 @ 03:38 AM EET [UTC+2]
For the first entry on this blog, I thought it'd be good to mention that I have minimal experience in art, but due to ADHD, my brain can be very creative.The problem, however, is that I am unable to manifest my thoughts and imagination onto a standard piece of paper, or a canvas on a screen using a mouse.Each time I have an imagination that I really want to put on a canvas, I keep thinking to myself: "Oh, that's a pretty cool idea, but of course, I can't manifest it, because I can't draw."So, to prove to myself that I can, in fact, manifest my imaginations into reality, I will commit to art, primarily digital art, and starting from mostly ground zero, then working my way through the rabbit hole that is art.I already have some kind of roadmap for how my journey is going to go, but I've studied some things from jiskin's style, including how art is usually done, in order, at least for her:
"sketch > lineart > base color > extra detail > shading > lighting > small configurations to lineart"I've managed to study shading, mostly on my own, but with some nudges from jiskin [yes, every person will have a different color] to point me in the right direction.After finishing my learning session, I sent out a message to one of my friends who was also learning art, though undoubtedly more ahead than me:
Encythe
laerned some shading tech [sic]

Funnily enough, I had also figured out that jiskin mostly uses flat colors in their art initially, but then adds shading, highlights, and gradients using various blending methods, like Multiply and Overlay, which is what was done in this image. However, I have not fully understood the correct brightness to use for each blending mode, but this will come later.
Gyropala
oh thats nice
good for you
Very reassuring.That concludes this entry for now, until next time!

- Encythe

A sufficiently crude drawing of my character, Encythe, without his horns, drawn using a trackpad on a laptop using paint.net's tools... on a cruise ship back in September 2024.
the concourse
"mind the traffic, it gets busy here."
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